Object 1.1 // Object 1.2 happy little accidents as a principle of design - from a thread to a surface
The first carpet gets its composition from tufting both sides of the canvas, which dissolves the conventional understanding of a front and back in classical carpet making.
The design principle builds on the sources of error in the tufting process. The loss of the thread sets the rhythm of the colors. In the aleatoric, random process, the error becomes a performative design method. In this process, we as designers are the players of guided chance.
The second object objectifies the colour values that have arisen through the preceding random design process. It represents the ordering of the information created in the first object. The rhythm of the alternation is taken up again and transferred by setting the machine down. Points of alternation are now marked by hanging threads.